Disk images

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Revision as of 00:01, 23 August 2011 by Saidi (talk | contribs) (Working with image files)
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Background

Disk image basics

A disk device in gem5 gets its initial contents from a file called a disk image. This file stores all the bytes present on the disk just as you would find them on an actual device. Some other systems also use disk images which are in more complicated formats and which provide compression, encryption, etc. gem5 currently only supports raw images, so if you have an image in one of those other formats, you'll have to convert it into a raw image before you can use it in a simulation. There are often tools available which can convert between the different formats.

Because a disk image represents all the bytes on the disk itself, it contains more than just a file system. For harddrives on most systems, the image starts with a partition table. Each of the partitions in the table (frequently only one) is also in the image. If you want to manipulate the entire disk you'll use the entire image, but if you want to work with just one partition and/or the file system on it, you'll need to specifically select that part of the image. The losetup command (discussed below) has a -o option which lets you specify where to start in an image.

Loopback devices

Linux supports loopback devices which are devices backed by files. By attaching one of these to your disk image, you can use standard Linux commands on it which normally run on real disk devices. You can use the mount command with the "loop" option to set up a loopback device and mount it somewhere. Unfortunately you can't specify an offset into the image, so that would only be useful for a file system image, not a disk image which is what you need. You can, however, use the lower level losetup command to set up a loopback device yourself and supply the proper offset. Once you've done that, you can use the mount command on it like you would on a disk partition, format it, etc. If you don't supply an offset the loopback device will refer to the whole image, and you can use your favorite program to set up the partitions on it.

Working with image files

Creating an empty image

The recomended method to create a disk image is to use ./util/gem5img.py

It's a good idea to understand how to build an image in case something goes wrong or you need to do something in an unusual way. However, gem5img.py script which will go through the process of building and formatting an image. If you want to understand the guts of what it's doing see below. You can use the "init" command to create an empty image, "new", "partition", or "format" to perform those parts of init independently, and "mount" or "umount" to mount or unmount an existing image.


Mounting an image

To mount a file system on your image file, first find a loopback device and attach it to your image with an appropriate offset as described in the "Formatting" section above.

mount -o loop,offset=32256 foo.img

Unmounting

To unmount an image, use the umount command like you normally would.

umount

Image contents

Now that you can create an image file and mount it's file system, you'll want to actually put some files in it. You're free to use whatever files you want, but the gem5 developers have found that Gentoo stage3 tarballs are a great starting point. They're essentially an almost bootable and fairly minimal Linux installation and are available for a number of architectures.

If you choose to use a Gentoo tarball, first extract it into your mounted image. The /etc/fstab file will have placeholder entries for the root, boot, and swap devices. You'll want to update this file as apporpriate, deleting any entries you aren't going to use (the boot partition, for instance). Next, you'll want to modify the inittab file so that it uses the m5 utility program (described elsewhere) to read in the init script provided by the host machine and to run that. If you allow the normal init scripts to run, the workload you're interested in may take much longer to get started, you'll have no way to inject your own init script to dynamically control what benchmarks are started, for instance, and you'll have to interact with the simulation through a simulated terminal which introduces non-determinism.

Modifications

By default gem5 does not store modifications to the disk back to the underlying image file. Any changes you make will be stored in an intermediate COW layer and thrown away at the end of the simulation. You can turn off the COW layer if you want to modify the underlying disk.

Kernel and bootloader

Also, generally speaking, gem5 skips over the bootloader portion of boot and loads the kernel into simulated memory itself. This means that there's no need to install a bootloader like grub to your disk image, and that you don't have to put the kernel you're going to boot from on the image either. The kernel is provided separately and can be changed out easily without having to modify the disk image.

How to create a Ubuntu image for ARM_FS

A howto on creating an Ubuntu based full system image for gem5 can be found at Ubuntu Disk Image for ARM Full System.